Thursday 13 December 2012

Beginning to Animate

Animating the Propeller

When the planes are flying the propellers need to be going round to make it look realistic, i was originally going to use autokey for the movement but my tutor showed me a much easier way.

Firstly i selected and grouped the propellers and moved the pivot point to the center so the spin round on this point.


I then auto keyed one rotation of the propellers, and then right clicked and selected curve editor and clicked on parameter curve out of range types and added a loop.


All that i needed to do now is to add motion blur, by right clicking and selecting object properties and enabling motion blur.


Rendered Propeller test


I rendered two test scenes to make sure the propellers were rotating and the motion blur was working with the object.






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